Post
by Zip Zap Rap Pants » Wed Oct 28, 2009 3:40 pm
grapesmoker wrote:Zip Zap Rap Pants wrote:Hey I had an idea the other day in practice. In order to quell balance complaints/NAQT rebellion somewhat, in the next tournament we host I was thinking we might read all 24 tu's if we do NAQT, then if there's overtime, do penalty kick style OT. Each team answers one 30-point bonus until there's a difference in the score afterwards, that way extra tossups don't have to be reserved for it (of course, an extra packet is nice to have on hand in case of TU replacement or more OT bonuses needed).
Are you high? Why don't you just run the tournament using normal rules instead of making things up as you go along?
...so tossup/bonus tournaments that read more than 20 tu's are "making things up as they go along"? People seemed to enjoy Walter Johnson using 22 tossups in the past. NAQT going from one to three tossup overtime a couple years ago was "making things up as they go along" then right? Dude stop touching those uppers, they'll give you a bad temper.
Yeah I guess I forgot the main problem is NAQT has highly variable bonuses in difficulty, with such easy 30's as Napoleon I, Napoleon II, Napoleon III

, then go from that to some of the more obscure computer science and it's a 10 point wall. Mainly I like the idea of reading the full packet for balance's sake.
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